package it.clem.little.domain.units;

import it.clem.little.domain.ArmorType;
import it.clem.little.domain.AttackType;
import it.clem.little.domain.BuildCost;
import it.clem.little.domain.UnitSize;

public class Shaman extends BaseUnit {
  private final static double ATTACK_SPEED_BOOST = .2;

  public Shaman() {
    super("Shaman", ArmorType.Cloth, AttackType.Normal, 1, 0, 1, new BuildCost(250, 160), 1, UnitSize.SIZE_1x1, 240,1);
  }


  public double getAttackSpeedBost() {
    return ATTACK_SPEED_BOOST;
  }
}
